4

matt whitcomb

High OctaneWinter 2026 · A League

Season Averages

6GP
0.0MPG
8.8PPG
3.3RPG
1.2APG
1.3SPG
0.0BPG

Per Game

Points
8.8
Rebounds
3.3
Assists
1.2
Steals
1.3
Blocks
0.0

Shooting Efficiency

FG%
42.6%
3P%
50.0%
FT%
0.0%
eFG%
49.1%
TS%
48.3%

Playmaking

AST per Game
1.2
TOV per Game
1.0
A/TO Ratio
1.17

Game Log

DateMINPTSREBASTSTLBLKTOVFG3PFTGmSc
Feb 17vs 10 Piece McNugget011212014-113-30-07.2
Feb 10vs SportsVisio Snipers02200011-50-00-0-1.5
Feb 3vs Clean Beer017422007-113-50-016.3
Jan 20vs AJ22WYGD08621014-90-30-25.3
Jan 13vs Pembroke02202021-50-10-0-0.1
Dec 30vs Bricklayers United013421016-131-20-08.1
Stat Glossaryclick to expand
eFG%
Effective Field Goal Percentage. Adjusts FG% to account for the extra value of three-point shots. Formula: (FGM + 0.5 × 3PM) / FGA.
TS%
True Shooting Percentage. Measures shooting efficiency including all shot types: field goals, three-pointers, and free throws. Formula: PTS / (2 × (FGA + 0.44 × FTA)).
A/TO
Assist-to-Turnover Ratio. The number of assists a player records for each turnover committed. Higher is better for ball-handlers.
Game Score (GmSc)
Hollinger's Game Score — a single-number summary of a player's statistical performance in a game. Formula: PTS + 0.4×FGM − 0.7×FGA − 0.4×(FTA−FTM) + 0.7×OREB + 0.3×DREB + STL + 0.7×AST + 0.7×BLK − 0.4×PF − TOV.